How-To-Play

How To Start
To start the game, you and your opponent will need a deck of 60 cards in total. Both you and your opponent will pick a starting character from your decks at the beginning of the game, so in total you would have 61 cards in your decks. You will both shuffle your decks and draw 7 cards. Then decide who will go first. It is recommended to have some kind of counter to keep track of card effects with more complex scenarios.

Win/Lose Condition
The player who is unable to draw a card from their deck loses the game. When a card says to deal damage to your opponent, that means that they will discard whatever amount of cards equal to the damage amount.

Basic Turn Steps
These are the steps that are performed during each player's turn. Some steps are required, while other steps are not and some steps are only applicable in specific situations.

Step 1) Draw a card from your deck. If there are card effects that activate prior to drawing a card, perform those first.

Step 2) If you have a creature that does damage to your opponent, the damage is applied in this step.

Step 3) You have a total of (2) Actions per turn and you may do any of the following. Also note that you can do (2) of the same Actions. That basically means that you don't have to do two different Actions during your turn:

• Play a lesson card

• Play a creature card

• Play a spell card

• Play an item card

• Play a match card

• Play a location card

• Draw an extra card

• Use (2) Actions to play a character or adventures card

Step 4) This is the step before the end of your turn. If a card's effect would be activated during the "end of your turn", it would be activated now.

Step 5) Your turn ends.